setAudio

open fun setAudio(muted: Boolean, volume: Double)

Apply the session's unified audio state to everything the renderer owns that can make sound: the ad player (which on Android renders IMA VAST creatives too) and any pause-ad video.

The renderer must also RE-APPLY this whenever it starts a new ad, so a break inherits the state rather than starting at the player's default — otherwise muting during content would be undone the moment an ad began. Default no-op.